The Adventure Of Link
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''Zelda II: The Adventure of Link'' is an
action role-playing An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
with platforming elements developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
. It is the second installment in the ''
Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' series, and was released in Japan for the
Famicom Disk System The commonly shortened to the Famicom Disk System or just Disk System, is a peripheral for Nintendo's Nintendo Entertainment System, Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary flopp ...
on January 14, 1987—less than one year after the Japanese release, and seven months before the North American release, of the original ''The Legend of Zelda''. ''Zelda II'' was released in North America and the
PAL region The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used in ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
in late 1988, almost two years after its initial release in Japan. ''The Adventure of Link'' is a direct sequel to the original ''The Legend of Zelda'', again involving the protagonist Link, on a quest to save
Princess Zelda is the titular character in Nintendo's ''The Legend of Zelda'' video game series. She was created by Shigeru Miyamoto and introduced in the original 1986 game ''The Legend of Zelda''. She is one of the central characters in the series, having ...
, who has fallen under a sleeping spell. The game's emphasis on side-scrolling and
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
elements is a significant departure from its predecessor. For much of the series' three-decade history, the game technically served as the only sequel to the original game, as all other entries in the series are either prequels or occur in an alternative reality, according to the official ''Zelda'' timeline. This changed with the 2017 release of '' The Legend of Zelda: Breath of the Wild'', which serves as the latest chapter in the overall continuity. The game was a critical and financial success, and introduced elements such as Link's "magic meter" and the Dark Link character that would become commonplace in future ''Zelda'' games, although the role-playing elements, such as experience points and limited
lives Lives may refer to: * The plural form of a ''life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * '' Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous m ...
have not been used since in canonical games. ''The Adventure of Link'' was followed by '' The Legend of Zelda: A Link to the Past'' for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
in 1991.


Gameplay

''Zelda II: The Adventure of Link'' is an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
, bearing little resemblance to the
first First or 1st is the ordinal form of the number one (#1). First or 1st may also refer to: *World record, specifically the first instance of a particular achievement Arts and media Music * 1$T, American rapper, singer-songwriter, DJ, and rec ...
or later entries in the ''
Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' series. It features side-scrolling areas within a larger
top-down Top-down may refer to: Arts and entertainment * " Top Down", a 2007 song by Swizz Beatz * "Top Down", a song by Lil Yachty from ''Lil Boat 3'' * "Top Down", a song by Fifth Harmony from ''Reflection'' Science * Top-down reading, is a part of ...
world map, rather than the mostly top-down perspective of the previous game, which only uses side-scrolling in a few dungeon basement areas. The side-scrolling gameplay and experience system are similar to features of the ''
Castlevania ''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise about Dracula (Castlevania), Dracula, created and developed by Konami. It has been released on various platforms, from early system ...
'' series, especially '' Castlevania II: Simon's Quest''. The game incorporates a strategic combat system, a proximity continue system based on
lives Lives may refer to: * The plural form of a ''life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * '' Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous m ...
, an
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s system,
magic spell An incantation, a spell, a charm, an enchantment or a bewitchery, is a magical formula intended to trigger a magical effect on a person or objects. The formula can be spoken, sung or chanted. An incantation can also be performed during ceremo ...
s, and more interaction with
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s. Apart from the non-canonical CD-i ''The Legend of Zelda'' games, ''Link: The Faces of Evil'' and ''Zelda: The Wand of Gamelon'', no other game in the series includes a life feature. The side angle is occasionally seen in ''
Link's Awakening ''The Legend of Zelda: Link's Awakening'' is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It is the first installment in ''The Legend of Zelda'' series for a handheld game console. ''Link's Awakening'' is o ...
'' and the other
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same ...
entries, which rely primarily on the top-down view.


Experience levels

In this installment, Link gains experience points to upgrade his attack, magic, and
life Life is a quality that distinguishes matter that has biological processes, such as signaling and self-sustaining processes, from that which does not, and is defined by the capacity for growth, reaction to stimuli, metabolism, energ ...
by defeating enemies. He can raise each of these attributes to a maximum of eight levels. Raising a life level will decrease the damage Link receives when hit, raising a magic level will decrease the magic points cost of spells, and raising an attack level will strengthen his sword's offensive power. In the Western version of the game, each attribute requires a different amount of experience to level up, with the life level requiring the fewest points to level and attack requiring the most. When enough points are acquired to raise an attribute, the player may choose to level up that attribute or to cancel and continue gaining experience points towards the next level in another attribute. In the original Japanese version, all attributes require the same number of experience points to level up, and the required number is lower, but if the player loses all of his lives, the levels of all attributes will be reset to the lowest of the three (while level upgrades in the Western version are permanent). Once Link has raised an attribute to the maximum level of eight, further advances in that attribute will earn Link an extra life, without advancing the attribute itself. Link begins the game with four Heart Containers and four Magic Containers and can acquire up to four more of each, permanently increasing his life points and magic points respectively. Other games in ''The Legend of Zelda'' series only allow Link to increase his strength through new weapons, items, and Heart Containers. Certain enemies drain Link's experience when they attack, but he will never lose a level once raised. When a game ends or is saved, the cartridge records Link's current ability levels and the number of experience points required for the next increase, but resets his accumulated points to zero.


Overworld map and side-scrolling

''The Adventure of Link'' has a dual-mode dynamic of top-down view and side-scrolling view. This duality of either traveling or entering combat is one of many aspects adapted from the role-playing genre. The
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
, the area where the majority of the action occurs in other ''Zelda'' games, has a top-down perspective, but it now serves as a navigational map to the other areas. While traversing
Hyrule ''The Legend of Zelda'' is a video game franchise created by Japanese video game designers Shigeru Miyamoto and Takashi Tezuka. It is mainly developed and published by Nintendo. The universe of the ''Legend of Zelda'' series consists of a variet ...
, figures randomly appear around the player: a small blob denoting easy enemies, a large biped denoting harder enemies, and a Fairy to refill Link's health. The game switches to side-scrolling mode when Link steps onto peculiar spots in the overworld map to enter towns, buildings, or caves, or to encounter wandering monsters. This mode has most of the action and danger.


Combat system

''The Adventure of Link'' has a more complex combat system than its predecessor. Armed with a sword and shield, Link must alternate between standing and crouching positions to attack enemies and defend himself; for example, the Iron Knuckle enemy changes the height of its attack and its shield depending on Link's current stance, forcing Link to change stances until he has a chance to attack safely. Link has the ability to jump, which can be used for attacking tall or airborne enemies and can be used for evasion. Eventually, he can learn techniques for midair downward and upward stabs.


Magic and special items

Though the ''Zelda'' series is based on Link collecting items in order to progress in the game, these special items grant abilities which either remain in permanent use for the rest of the game or can only be activated in the overworld. In place of actively used items, ''The Adventure of Link'' features eight magic spells for Link to use during action scenes. Each spell is learned from a different wise man in one of the eight towns within Hyrule. Link often must complete
side-quests A quest, or mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in role-playing games and massively multiplayer online games. ...
, such as retrieving lost items, before they will teach him their spells. Some spells and items are necessary for advancing in the game. The Life spell becomes the main means of recovering health during action scenes, because healing Fairies are rare.


Replay

Like its predecessor, ''The Adventure of Link'' allows storing up to three game sessions in the cartridge's memory. Once the game has been completed, selecting the corresponding file in the main menu allows starting a new game. This preserves the acquired experience levels, techniques, and magic spellsbut no special items, Heart and Magic containers, or extra lives, which must be obtained again.


Plot

Several years after the events of ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'', the now-16-year-old Link notices a strange mark on the back of his left hand, exactly like the crest of Hyrule. He seeks out Impa, who takes him to the North Castle, where a door has been magically sealed for generations. Impa places the back of Link's left hand on the door, and it opens, revealing a sleeping maiden. Impa tells Link that the maiden is Zelda (not the Zelda from the first game), the princess of Hyrule from long ago, and the origin of the titular "Legend of Zelda". Zelda's brother tried to force her into telling their recently deceased father's secrets concerning the
Triforce The is a fictional artifact and icon of Nintendo's ''The Legend of Zelda'' series of video games. It first appeared in the original 1986 action-adventure game ''The Legend of Zelda'' and is a focus of subsequent games in the series, including ...
. Princess Zelda refused to reveal its location, and the prince's wizard friend, in anger, tried to strike her down with a spell. Zelda fell under a powerful sleeping spell, but the wizard was unable to control the wildly arcing magic and was killed by it. The prince, filled with remorse and unable to reverse the spell, had his sister placed in the castle tower, hoping she would one day be awakened. He decreed that princesses born to the royal family from that point on would be named Zelda, in remembrance of this tragedy. Impa says that the mark on Link's hand means that he is the hero chosen to awaken Zelda. She gives Link a chest containing six crystals and ancient writings that only a great future king of Hyrule can read. Link finds that he can read the document, even though he has never seen the language before; it indicates that the crystals must be set into statues within six palaces scattered across Hyrule. This will open the way to the Great Palace, which contains the Triforce of Courage. Only the power of the combined Triforces can awaken Zelda. Taking the crystals, Link sets out to restore them to their palaces. Meanwhile,
Ganon is a Character (arts), fictional character and the primary antagonist of Nintendo's ''The Legend of Zelda'' video game series and franchise, as well as the final Boss (video games), boss in many ''Zelda'' titles. A massive and malevolent creatu ...
's followers seek to kill Link, as sprinkling his blood on Ganon's ashes will bring Ganon back to life. Ultimately, Link restores the crystals to the six palaces and enters the Great Palace. After venturing deep inside, Link battles the last of the guardians, a flying creature known as Thunderbird. Afterwards, his true heart is tested by fighting his own shadow (aka
doppelgänger A doppelgänger (), a compound noun formed by combining the two nouns (double) and (walker or goer) (), doppelgaenger or doppelganger is a biologically unrelated look-alike, or a double, of a living person. In fiction and mythology, a doppelg ...
Dark Link). Link then claims the Triforce of Courage and returns to Zelda. The three triangles unite into the Triforce, and Link's wish awakens Zelda.


Development and releases

Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
, the co-creator of the original ''The Legend of Zelda'', intended to make ''Zelda II: The Adventure of Link'' fundamentally different from its predecessor. A new team was assembled to develop the sequel, except for Miyamoto (who is credited with the pseudonym "Miyahon") as the producer, and
Takashi Tezuka is a Japanese video game designer, director, and video game producer, producer. He is a senior officer of Nintendo EPD and executive at Nintendo. Career Upon graduating the Design Department of Osaka University of Arts, he joined Nintendo in A ...
to write the story and script. ''Zelda II: The Adventure of Link'' had two directors:
Tadashi Sugiyama is a Japanese video game designer and producer who works for Nintendo. Sugiyama joined the company in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several g ...
and Yasuhisa Yamamura. Sugiyama is credited with the pseudonym "Sugiyan" as his first major project at Nintendo, and Yamamura is credited with his nickname "Yamahen". Music composer
Akito Nakatsuka is a Japanese video game composer and sound director employed by Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo ...
is credited as "Tsukasan". ''The Adventure of Link'' was originally released on the Japan-only
Family Computer Disk System The commonly shortened to the Famicom Disk System or just Disk System, is a peripheral for Nintendo's Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary floppy disks called "Disk Cards" f ...
(FDS) before its worldwide release. During 1988, a shortage of ROM chips prevented Nintendo from releasing games according to their original schedules. The delayed products included ''The Adventure of Link'', while the company was preparing to release ''
Super Mario Bros. 2 ''Super Mario Bros. 2'' is a platform game, platform video game developed and published by Nintendo for the Nintendo Entertainment System. It was first released in North America in October 1988, and in the PAL region in 1989. After the smash hi ...
'' for the Western audience and decided to delay '' Super Mario Bros. 3'' to 1990 shortly after its release. Like the first ''Zelda'' game, the FDS version appears to be an earlier version of the game, with a few obvious differences. In the FDS version the dungeons are all gray or green, whereas in the English cartridge release, each dungeon has a unique color. The two dungeon bosses Carrok and Volvagia (the latter being named Barba in the NES release) have different graphical appearances. The game over screen in the English version features the silhouette of
Ganon is a Character (arts), fictional character and the primary antagonist of Nintendo's ''The Legend of Zelda'' video game series and franchise, as well as the final Boss (video games), boss in many ''Zelda'' titles. A massive and malevolent creatu ...
from the chest up, with the text "Game Over/Return of Ganon", whereas the FDS game over screen is a plain black screen with the text "Return of Ganon/The End". There are some slight additions and differences in the dungeons. Due to the Disk System's additional sound chip, the NES conversion lost some musical elements, especially from the title screen. On the main map, the icons denoting attacking monsters look different. The most significant change is the spending of
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s, as Link's three attributes cost the same, unlike the worldwide release. Leveling up is very different on the FDS version, as the saved game on the disk will only let the attributes levels go as high as whatever is set the lowestfor example, if Life is at 5, Strength is at 4, and Magic is at 1, then it will save all as level 1. ''The Adventure of Link'' was re-released in 2003 on ''The Legend of Zelda: Collector's Edition'' disc for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
, and again in 2004 as part of the ''Classic NES Series'' for
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
, with minor changes. The intro text was changed to read "third Triforce" rather than "No.3 Triforce" and the copyright date was altered to read "1987–2004 Nintendo". The death animation removed flashing colors in an effort to prevent
seizure An epileptic seizure, informally known as a seizure, is a period of symptoms due to abnormally excessive or synchronous neuronal activity in the brain. Outward effects vary from uncontrolled shaking movements involving much of the body with los ...
s, replacing it with a solid red color. ''Zelda II'' was released as the 100th game on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
in 2007: in Japan on January 23, in Europe and Australia on February 9, and in North America on June 4. The text changes are not present in this version, but it does feature the solid red color in the death animations from the GameCube and Game Boy Advance versions. It was re-released again on the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
's Virtual Console in September 2011, alongside the first ''Zelda'' game, as part of the "3DS Ambassadors" program. It is one of ten NES games for owners who purchased 3DS consoles before the price drop. It was later made available for all 3DS owners in Japan on June 6, 2012, in Europe on September 13, and in North America on November 22. The game was also re-released on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
's Virtual Console in September 2013. It is one of the 30 games in the
NES Classic Edition NES Classic Edition is a dedicated home video game console by Nintendo, which emulates the Nintendo Entertainment System (NES). It launched on November 10, 2016 in Australia and Japan, and November 11, 2016 in North America and Europe. Aesthet ...
, a miniature replica of the Nintendo Entertainment System, released on November 10, 2016, in Australia and Japan, and one day later in North America and Europe.


Reception


Original version

Upon its release in North America, ''Zelda II'' was met with mostly positive reviews from critics and became one of the most popular NES games of 1988, with many retailers reporting that the game was selling out that year. The game ultimately sold 4.38 million copies worldwide. In 1987, ''
Famicom Tsūshin formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' (now ''Famitsu'') gave it a score of 36 out of 40, based on a panel of four reviewers giving it ratings of 8, 10, 9, and 9 out of 10. This made it their second highest-rated game of 1987, behind only ''
Dragon Quest II ''Dragon Quest II: Luminaries of the Legendary Line'', titled ''Dragon Warrior II'' when initially localized to North America, is a role-playing video game developed by Chunsoft and published by Enix in 1987 for the Nintendo Entertainment System ...
''. These were also the only two games to have received a ''Famitsu'' score of 35/40 or above up until 1987. ''Play'' magazine praised the unique gameplay, describing it as combination of unique elements that creates an action-RPG experience unlike any other. ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' said that the game was "an entertaining and natural step in the franchise's evolution", and awarded it the
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
Award for 1988. In 1990, ''Nintendo Power''s special edition ''Pak Source'' gave it ratings of 4/5 for Graphic and Sound, 3.5/5 for Play Control, 4.5/5 for Challenge, and 4/5 for Theme Fun. In 1992 ''
Total! ''Total!'' was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 A ...
'' magazine awarded an 82% rating, due in great part to mediocre sub-scores for
music Music is generally defined as the art of arranging sound to create some combination of form, harmony, melody, rhythm or otherwise expressive content. Exact definitions of music vary considerably around the world, though it is an aspect ...
and
graphics Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture ...
. A 1993 review in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' by
Sandy Petersen Carl Sanford Joslyn "Sandy" Petersen (born September 16, 1955) is an American game designer. He worked at Chaosium, contributing to the development of ''RuneQuest'' and later creating the acclaimed and influential horror role-playing game ''Call ...
, gave 3 out of 5 stars. In 1997, ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' listed ''Zelda II'' as number 72 on its "100 Best Games of All Time", saying that while the other three extant games in the series were better (''The Legend of Zelda'', ''A Link to the Past'', and ''Link's Awakening'' all placed within the top 30), it was still a masterpiece, featuring outstanding gameplay and a much larger quest than its predecessor. ''Zelda II'' was rated the 110th best game made on a Nintendo system in ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
''s Top 200 Games list. In August 2008, ''Nintendo Power'' listed it as the 12th best
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
video game, describing it as a radical and refreshing departure from its predecessor.


Re-releases

''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' said that the game is a "recommended and playable adventure" but also noted that players should not expect the same gameplay from the classic Zelda titles. ''
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
'' praised the game's length, saying that the players can find plenty to keep them busy for some time. ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' enjoyed the darker spin on the original ''Zelda'', stating that the more detailed graphics and bigger sprites made the enemies to appear more menacing and hostile, also noting that evolved combat system makes enemies to defend themselves, withdraw, or strike strategically, using the environment to their advantage. The game also received some criticism. In a 2007 retrospective, ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' said that while the game is "decent enough to make it worth the $5 price n the Wii's Virtual Console, it features "questionable design decision and can get confusing if players don't have the help of walkthroughs. The GBA version of the game has an aggregated score of 73 on
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
, which is the lowest score of the ''Zelda'' series.


Legacy

The game introduced or expanded many enduring elements of the ''Zelda'' series. For example, a greater variety of
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s (NPCs) have more pivotal roles in Link's quests. ''Zelda II'' is one of the first games with NPCs traveling with their own agendas, giving the world a life of its own rather than being a simple stage for the story to unfold. The use of metered
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
and spells has also carried over into other ''Zelda'' games. The Triforce of Courage is introduced in ''The Adventure of Link'' with an important role in later ''Zelda'' games, as it is strongly associated with Link. Dark Link is a version of Link's Shadow which appears in ''
Ocarina of Time ''The Legend of Zelda: Ocarina of Time'' is an action-adventure game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998, and in PAL regions the following month. ''Ocarina of Tim ...
'', a similar Link clone called Shadow Link appears in ''
Four Swords Adventures ''The Legend of Zelda: Four Swords Adventures'' is an action-adventure video game developed and published by Nintendo for the GameCube. It is the eleventh installment in ''The Legend of Zelda'' series. It was released in Japan on March 18, 2004, ...
'', and yet another appears in ''
Spirit Tracks ''The Legend of Zelda: Spirit Tracks'' is a 2009 action-adventure game developed and published by Nintendo for the Nintendo DS handheld game console. Set a century after ''The Legend of Zelda: The Wind Waker'' and its sequel ''The Legend of Zelda ...
'', as well as in ''A Link Between Worlds''. ''The Adventure of Link'' is one of the first games to significantly combine
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
and platforming elements. Over the next few years, a number of Japanese-made games appeared with a similar format; major games such as ''
Cadash is an action-adventure video game which combines elements of the platform game and role-playing video game genres. The game was originally an arcade video game released by Taito in 1989, then published for the TurboGrafx-16 in 1991 and the Meg ...
'' (1989) closely resemble ''The Adventure of Link'', with side-scrolling platform stages supplemented by RPG-like statistical systems, weapons, armor, and magic spells. Most of the sages in ''
Ocarina of Time ''The Legend of Zelda: Ocarina of Time'' is an action-adventure game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998, and in PAL regions the following month. ''Ocarina of Tim ...
'' bear the same names as towns from ''The Adventure of Link'' (Rauru, Ruto, Saria, Nabooru, and Darunia; excluding Impa). The town of Mido shares the name of a character in Kokiri Forest. In the in-game chronology, the towns were named after the characters. ''The Adventure of Link'' is the only ''Zelda'' game of the main English releases not to use "''The Legend of Zelda''" in its title, the only ''Zelda'' game to feature cumulative lives, and therefore the only game in the series to include
1-up In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
dolls. The subsequent '' The Legend of Zelda: A Link to the Past'' for the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Euro ...
in 1991 follows new Link and Zelda characters and returns to the top-down style of the original. There are a small number of side-scrolling areas in ''The Legend of Zelda: Link's Awakening'', mainly tunnels and caves. The series left the top-down style again in 1998 with ''
Ocarina of Time ''The Legend of Zelda: Ocarina of Time'' is an action-adventure game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998, and in PAL regions the following month. ''Ocarina of Tim ...
'' for
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
, with
3D graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the ...
. A new version of the composition "Temple", arranged by Shogo Sakai, is featured in '' Super Smash Bros. Melee'', where it is played during the "Hyrule Temple" stage and the "Underground Maze" level. A variation of the track, as well as a new version of the "Great Palace" level song, also appears in ''
Super Smash Bros. Brawl ''Super Smash Bros. Brawl'' is a 2008 List of crossovers in video games, crossover fighting game, fighting video game developed by Sora Ltd. and published by Nintendo for the Wii. The third installment in the Super Smash Bros., ''Super Smash ...
''. The track was later once again updated and appeared twice, as the "
StreetPass SpotPass and StreetPass are communication systems first introduced in the Nintendo 3DS. SpotPass was later incorporated into the Nintendo 2DS, models of the New 3DS and New 2DS, and Wii U game consoles. SpotPass delivers content from the Internet ...
Battle Theme" as well as a slower version for the "Battle Victory" music, in the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
game ''
A Link Between Worlds ''The Legend of Zelda: A Link Between Worlds'' is an action-adventure game developed and published by Nintendo for the Nintendo 3DS. The game is an installment in ''The Legend of Zelda'' series and a spiritual successor to the 1991 Super Ninten ...
''. The StreetPass battle mode is itself inspired by the final boss fight of ''Zelda II''; StreetPass fights occur between one player as Link and the other player as Shadow/Dark Link. The Famicom Disk System version of the composition "Battle Theme" was reused as the "Miniboss Theme" in '' The Legend of Zelda: Minish Cap''. ''Zelda II'' was very influential to other NES games like ''
Faxanadu is an action role-playing platform video game developed by Hudson Soft for the Nintendo Entertainment System. The name was licensed by computer game developer Nihon Falcom ("Falcom") and was developed and released in Japan by Hudson Soft for the ...
'', '' Moon Crystal'', and ''
The Battle of Olympus ''The Battle of Olympus'' is a 1988 Action role-playing game, action role-playing video game for the Nintendo Entertainment System. It was released in North America in 1990, in Europe in 1991. A port for the Game Boy was also released. Plot ''Th ...
''. The game ''
Shovel Knight ''Shovel Knight'' is a platform game, platform video game developed and published by Yacht Club Games. Development was crowdfunded and the game was released for Nintendo 3DS, Wii U, and Windows in June 2014. It was ported to OS X and Linux in Se ...
'' pays homage to ''Zelda II''s iconic jump. '' Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?!!'' was intended to play like ''Zelda II'' and pays homage to it.


Notes


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External links

* {{Good article 1987 video games Action role-playing video games Famicom Disk System games GameCube games Game Boy Advance games Nintendo Entertainment Analysis and Development games Nintendo Entertainment System games Side-scrolling platform games Side-scrolling role-playing video games Single-player video games Adventure of Link Top-down video games Video game sequels Video games developed in Japan Video games produced by Shigeru Miyamoto Video games scored by Akito Nakatsuka Video games with oblique graphics Virtual Console games for Nintendo 3DS Virtual Console games for Wii Virtual Console games for Wii U Nintendo Switch Online NES games